Million-dollar prize on offer |
The first prize for the computer tournament part of the Ing Computer Goe Cup
is NT $200,000 (New Taiwanese dollars). At current rates of exchange, this
is about US$ 5,000, or £ 3,000.
While this may seem an ample prize, it is small compared to what is potentially on offer, thanks to the generosity of the late Mr. Ing. There are much larger prizes on offer to the winner, if it is of a high enough standard to beat human players: see details. The largest prize available is NT $40,000,000, worth over US$ 1,000,000. The way this works is that the winner of the computer tournament gets to play against three "inseis". These are recently qualified professional Goe players, often children, with a similar playing strength to the strongest European players. Last year, the winner, HandTalk, was able to beat the inseis while receiving 11 handicap stones. So this year, the winner will get to challenge them receiving only ten handicap stones. If it wins two or three of the three challenge games at that handicap, it wins a prize, and challenges them again receiving only nine handicap stones. This continues until the winning program fails to win a best-of-three match against the inseis. In principle, it can continue until it has won a match with no handicap, for the $1,000,000 prize. In fact, there is little prospect of a computer program achieving this strength for at least ten years. |
The Year of the Team program |
From the first Computer Go Championship until this year, all computer Go programs have been
essentially the work of individual authors. Most of these authors must have received help
and advice with their programs, but have been totally responsible for their programs, and
have received the full credit for it. See e.g. the
results of the 3rd FOST Cup in 1997.
In 1998 programs which are the joint work of more than one author have appeared for the first time. They have been extremely successful. The results of the 4th FOST Cup in 1998 show team entries in 1st, 2nd, and 5th place. The first placed program is the joint work of four North Koreans; the second placed, of a Russian and two South Koreans; and the fifth placed, of four Chinese authors as described below. |
First International Conference on Computers and Games |
The Ing Computer Goe Cup was originally scheduled to be on November 14th and 15th.
But it was rescheduled to avoid a clash with the
First International Conference on Computers and Games
(CG'98) in Tsukuba, Japan, on November 11th and 12th.
We have heard that almost half the papers submitted to that conference are about Go, so this would have been really bad timing for the Ing cup. Unfortunately, none of the participants at this event in Japan will have had time to improve their programs using what they may have learned there. |
HandTalk beats 3-dan |
Professor Chen's program HandTalk played an exhibition game against a 10
year old 3 Dan girl without a handicap, and won.
HandTalk was the winner of the 1997 Ing Computer Goe Cup. It has now be renamed as Goemate. Professor Chen writes:
The girl, named Saori Ishihara, is a 1-dan given by Nihon Kiin (Japan Go Association). Her 3-dan was given by a club. More correctly, she is a 1-dan. |
Wulu developed by team |
Professor Chen writes:
Ms. Chen Guobao is my daughter. She was the main writer of Wulu before the 1996 Ing Cup. Meanwhile, Miss Lei Xiuyu was a professional goe player and spent some spare time in writing Wulu. She became a full-time programmer from December 1996 and then became the main writer of Wulu. As my daughter is a poor Goe player, she cannot be a good programmer of goe software. Mr. Lu Jinqiang jointed the team in October 1997 and wrote the interface part of Wulu. He is also a good player of goe. Mr. Li Zhihua jointed the team in September 1997. He is a player of goe, even better than Miss Lei and Mr. Lu. But he is bad at programming, so he can only do some auxiliary jobs including the joseki library, etc. |
GoeMate and its author |
Professor Chen writes:
Goemate is a new generation of the old champion, Handtalk. About one third of its engine is new, and the other two thirds are retained from Handtalk. Most of those remaining two thirds will be modified or rewritten over the next several years. However, the new part is incomplete, so its strength does not exceed that of Handtalk, or is even lower. Its winning ratio versus Handtalk was only 1/3 before the 4th FOST Cup (September 1998), but seems better recently. The main changes from Hamdtalk to Goemate are the management of patterns and enlargement of knowledge. Goemate and Handtalk are both written in assembly. Goemate will become a complex of C++ and assembly in near future. |
Deatails of some other entrants | ||||||
Park-YongGoo writes:
"FunGo" was developed by one person and use C++. FunGo uses some results (may be less than 10%) which was made before. FunGo also think during its opponent's time but little (may be less than 5% ). I don't have my employment and my age is 34. | ||||||
Michael Reiss writes:
Is your program all the work of one person, or of a team? Programming wise, just me, although a large number (20?) of people have contributed with advice. |
Last updated: 1998-10-28.